Noble Connect
Add relays and punchthrough to Mirror or UNet
API
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 NNobleConnect
 NMirror
 CNobleClientAdds relay, punchthrough, and port-forwarding support to the Mirror NetworkClient
 CNobleNetworkManager
 CNobleRoomManagerThis is a specialized NetworkManager that includes a networked room
 CPendingPlayer
 CNobleRoomPlayerThis component works in conjunction with the NetworkRoomManager to make up the multiplayer room system
 CNobleServerAdds relay, punchthrough, and port-forwarding support to the Mirror NetworkServer
 NUNet
 CLobbyReadyToBeginMessage
 CNobleClientAdds relay, punchthrough, and port-forwarding support to the Unity NetworkClient
 CNobleLobbyPlayerThis is almost an exact copy of Unity's LobbyPlayer but with a few changes so that it works with NobleNetworkLobbyManager
 CNobleNetworkLobbyManager
 CNobleNetworkManagerA NetworkManager that utilizes the Noble Connect relay and punchthrough services
 CNobleServerAdds relay and punchthrough support to the Unity NetworkServer