Noble Connect
Add relays and punchthrough to Mirror or UNet
NobleConnect.UNet.LobbyReadyToBeginMessage Class Reference

Inherits MessageBase.

Public Member Functions

override void Deserialize (NetworkReader reader)
 
override void Serialize (NetworkWriter writer)
 

Public Attributes

byte slotId
 
bool readyState
 

Member Function Documentation

◆ Deserialize()

override void NobleConnect.UNet.LobbyReadyToBeginMessage.Deserialize ( NetworkReader  reader)

◆ Serialize()

override void NobleConnect.UNet.LobbyReadyToBeginMessage.Serialize ( NetworkWriter  writer)

Member Data Documentation

◆ readyState

bool NobleConnect.UNet.LobbyReadyToBeginMessage.readyState

◆ slotId

byte NobleConnect.UNet.LobbyReadyToBeginMessage.slotId