| _ownerTime | USmoothSync | |
| addState(SmoothState *state) | USmoothSync | |
| addTeleportState(SmoothState *state) | USmoothSync | |
| adjustOwnerTime() | USmoothSync | |
| angularVelocityMask | USmoothSync | |
| applyInterpolationOrExtrapolation() (defined in USmoothSync) | USmoothSync | |
| approximateNetworkTimeOnOwner (defined in USmoothSync) | USmoothSync | |
| atPositionalRestMask | USmoothSync | |
| atRestPositionThreshold | USmoothSync | |
| atRestRotationThreshold | USmoothSync | |
| atRestThresholdCount | USmoothSync | |
| atRotationalRestMask | USmoothSync | |
| BeginPlay() override (defined in USmoothSync) | USmoothSync | protectedvirtual |
| calculatedStateBufferSize | USmoothSync | |
| changedPositionLastFrame | USmoothSync | |
| changedRotationLastFrame | USmoothSync | |
| clearBuffer() | USmoothSync | |
| ClientSendsTransformToServer(const TArray< uint8 > &value) (defined in USmoothSync) | USmoothSync | |
| copyToBuffer(T thing) (defined in USmoothSync) | USmoothSync | |
| dontLerp | USmoothSync | |
| enableSmoothSync(bool enable) | USmoothSync | |
| encodeSyncInformation(bool sendPositionFlag, bool sendRotationFlag, bool sendScaleFlag, bool sendVelocityFlag, bool sendAngularVelocityFlag, bool atPositionalRestFlag, bool atRotationalRestFlag) | USmoothSync | |
| EndPlay(const EEndPlayReason::Type EndPlayReason) override (defined in USmoothSync) | USmoothSync | virtual |
| extrapolate(float interpolationTime, SmoothState *targetState) | USmoothSync | |
| extrapolatedLastFrame (defined in USmoothSync) | USmoothSync | |
| extrapolationDistanceLimit | USmoothSync | |
| extrapolationEndState | USmoothSync | |
| extrapolationMode | USmoothSync | |
| extrapolationStopTime | USmoothSync | |
| extrapolationTimeLimit | USmoothSync | |
| forceStateSend | USmoothSync | |
| forceStateSendNextFrame() | USmoothSync | |
| getAngularVelocity() | USmoothSync | |
| getApproximateNetworkTimeOnOwner() | USmoothSync | |
| getLinearVelocity() | USmoothSync | |
| GetNetworkSendInterval() (defined in USmoothSync) | USmoothSync | |
| getPosition() | USmoothSync | |
| getRotation() | USmoothSync | |
| getScale() | USmoothSync | |
| internalEnableSmoothSync(bool enable) (defined in USmoothSync) | USmoothSync | |
| interpolate(float interpolationTime, SmoothState *targetState) | USmoothSync | |
| interpolationBackTime | USmoothSync | |
| isAngularVelocityCompressed | USmoothSync | |
| isBeingUsed | USmoothSync | |
| isPositionCompressed | USmoothSync | |
| isRotationCompressed | USmoothSync | |
| isScaleCompressed | USmoothSync | |
| isSimulatingPhysics (defined in USmoothSync) | USmoothSync | |
| isSyncingXAngularVelocity() | USmoothSync | |
| isSyncingXPosition() | USmoothSync | |
| isSyncingXRotation() | USmoothSync | |
| isSyncingXScale() | USmoothSync | |
| isSyncingXVelocity() | USmoothSync | |
| isSyncingYAngularVelocity() | USmoothSync | |
| isSyncingYPosition() | USmoothSync | |
| isSyncingYRotation() | USmoothSync | |
| isSyncingYScale() | USmoothSync | |
| isSyncingYVelocity() | USmoothSync | |
| isSyncingZAngularVelocity() | USmoothSync | |
| isSyncingZPosition() | USmoothSync | |
| isSyncingZRotation() | USmoothSync | |
| isSyncingZScale() | USmoothSync | |
| isSyncingZVelocity() | USmoothSync | |
| isVelocityCompressed | USmoothSync | |
| lastAngularVelocityWhenStateWasSent | USmoothSync | |
| lastPositionWhenStateWasSent | USmoothSync | |
| lastRotationWhenStateWasSent | USmoothSync | |
| lastScaleWhenStateWasSent | USmoothSync | |
| lastTeleportOwnerTime | USmoothSync | |
| lastTimeOwnerTimeWasSet | USmoothSync | |
| lastTimeStateWasReceived | USmoothSync | |
| lastTimeStateWasSent | USmoothSync | |
| lastVelocityWhenStateWasSent | USmoothSync | |
| latestEndStateUsed | USmoothSync | |
| latestReceivedAngularVelocity (defined in USmoothSync) | USmoothSync | |
| latestReceivedVelocity (defined in USmoothSync) | USmoothSync | |
| latestTeleportedFromPosition | USmoothSync | |
| latestTeleportedFromRotation | USmoothSync | |
| positionLastFrame (defined in USmoothSync) | USmoothSync | |
| positionLerpSpeed | USmoothSync | |
| positionMask | USmoothSync | |
| positionSnapThreshold | USmoothSync | |
| primitiveComponent | USmoothSync | |
| readFromBuffer(T *thing) (defined in USmoothSync) | USmoothSync | |
| realComponentToSync | USmoothSync | |
| realObjectToSync | USmoothSync | |
| receivedPositionThreshold | USmoothSync | |
| receivedRotationThreshold | USmoothSync | |
| receivedStatesCounter (defined in USmoothSync) | USmoothSync | |
| resetFlags() (defined in USmoothSync) | USmoothSync | |
| restStatePosition (defined in USmoothSync) | USmoothSync | |
| restStateRotation (defined in USmoothSync) | USmoothSync | |
| rotationLastFrame (defined in USmoothSync) | USmoothSync | |
| rotationLerpSpeed | USmoothSync | |
| rotationMask | USmoothSync | |
| rotationSnapThreshold | USmoothSync | |
| samePositionCount | USmoothSync | |
| sameRotationCount | USmoothSync | |
| sameVector(FVector one, FVector two, float threshold) (defined in USmoothSync) | USmoothSync | |
| scaleLerpSpeed | USmoothSync | |
| scaleMask | USmoothSync | |
| scaleSnapThreshold | USmoothSync | |
| sendAngularVelocity | USmoothSync | |
| sendAngularVelocityThreshold | USmoothSync | |
| sendAtPositionalRestMessage | USmoothSync | |
| sendAtRotationalRestMessage | USmoothSync | |
| sendingTempState | USmoothSync | |
| sendPosition | USmoothSync | |
| sendPositionThreshold | USmoothSync | |
| sendRate | USmoothSync | |
| sendRotation | USmoothSync | |
| sendRotationThreshold | USmoothSync | |
| sendScale | USmoothSync | |
| sendScaleThreshold | USmoothSync | |
| sendState() (defined in USmoothSync) | USmoothSync | |
| sendVelocity | USmoothSync | |
| sendVelocityThreshold | USmoothSync | |
| SerializeState(SmoothState *sendingState) (defined in USmoothSync) | USmoothSync | |
| ServerSendsTransformToEveryone(const TArray< uint8 > &value) (defined in USmoothSync) | USmoothSync | |
| setAngularVelocity(FVector position) | USmoothSync | |
| setLinearVelocity(FVector position) | USmoothSync | |
| setPosition(FVector position) | USmoothSync | |
| setRotation(const FQuat &rotation) | USmoothSync | |
| setScale(FVector scale) | USmoothSync | |
| setSceneComponentToSync(USceneComponent *theComponent) | USmoothSync | |
| shouldSendAngularVelocity() | USmoothSync | |
| shouldSendPosition() | USmoothSync | |
| shouldSendRotation() | USmoothSync | |
| shouldSendScale() | USmoothSync | |
| shouldSendTransform() | USmoothSync | |
| shouldSendVelocity() | USmoothSync | |
| shouldSyncAngularVelocity(char syncInformation) | USmoothSync | |
| shouldSyncPosition(char syncInformation) | USmoothSync | |
| shouldSyncPositionalRest(char syncInformation) | USmoothSync | |
| shouldSyncRotation(char syncInformation) | USmoothSync | |
| shouldSyncRotationalRest(char syncInformation) | USmoothSync | |
| shouldSyncScale(char syncInformation) | USmoothSync | |
| shouldSyncVelocity(char syncInformation) | USmoothSync | |
| shouldTeleport(SmoothState *start, SmoothState *end, float interpolationTime, float *t) (defined in USmoothSync) | USmoothSync | |
| SmoothSyncEnableClientToServer(bool enable) (defined in USmoothSync) | USmoothSync | |
| SmoothSyncEnableServerToClients(bool enable) (defined in USmoothSync) | USmoothSync | |
| SmoothSyncTeleportClientToServer(FVector position, FVector rotation, FVector scale, float tempOwnerTime) (defined in USmoothSync) | USmoothSync | |
| SmoothSyncTeleportServerToClients(FVector position, FVector rotation, FVector scale, float tempOwnerTime) (defined in USmoothSync) | USmoothSync | |
| snapTimeThreshold | USmoothSync | |
| stateBuffer | USmoothSync | |
| stateCount | USmoothSync | |
| stopLerping() | USmoothSync | |
| syncAngularVelocity | USmoothSync | |
| syncPosition | USmoothSync | |
| syncRotation | USmoothSync | |
| syncScale | USmoothSync | |
| syncVelocity | USmoothSync | |
| targetTempState | USmoothSync | |
| teleport() | USmoothSync | |
| teleportMask | USmoothSync | |
| TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction) override (defined in USmoothSync) | USmoothSync | virtual |
| timeCorrectionSpeed | USmoothSync | |
| timeSpentExtrapolating (defined in USmoothSync) | USmoothSync | |
| triedToExtrapolateTooFar (defined in USmoothSync) | USmoothSync | |
| updatedDeltaTime (defined in USmoothSync) | USmoothSync | |
| useExtrapolationDistanceLimit | USmoothSync | |
| useExtrapolationTimeLimit | USmoothSync | |
| USmoothSync() | USmoothSync | |
| velocityMask | USmoothSync | |