| ▼CMessageBase | |
| CSmooth.NetworkState | Wraps the State in the NetworkMessage so we can send it over the network. |
| ▼CNetworkBehaviour | |
| CSmooth.SmoothSync | Sync a Transform or Rigidbody over the network. Uses interpolation and extrapolation. |
| CSmooth.State | The state of an object: timestamp, position, rotation, scale, velocity, angular velocity. |