| active | NobleConnect.UNet.NobleClient | static |
| Configure(ConnectionConfig config, int maxConnections) | NobleConnect.UNet.NobleClient | |
| Configure(HostTopology topology) | NobleConnect.UNet.NobleClient | |
| Connect(string hostIP, ushort hostPort, bool isLANOnly=false) | NobleConnect.UNet.NobleClient | |
| Connect(IPEndPoint hostEndPoint, bool isLANOnly=false) | NobleConnect.UNet.NobleClient | |
| connection | NobleConnect.UNet.NobleClient | |
| ConnectWithSimulator(string serverIp, int serverPort, int latency, float packetLoss) | NobleConnect.UNet.NobleClient | |
| Dispose(bool disposing) | NobleConnect.UNet.NobleClient | |
| Dispose() | NobleConnect.UNet.NobleClient | |
| ForceRelayOnly | NobleConnect.UNet.NobleClient | |
| GetConnectionStats() | NobleConnect.UNet.NobleClient | |
| GetRTT() | NobleConnect.UNet.NobleClient | |
| GetStatsIn(out int numMsgs, out int numBytes) | NobleConnect.UNet.NobleClient | |
| GetStatsOut(out int numMsgs, out int numBufferedMsgs, out int numBytes, out int lastBufferedPerSecond) | NobleConnect.UNet.NobleClient | |
| handlers | NobleConnect.UNet.NobleClient | |
| hostTopology | NobleConnect.UNet.NobleClient | |
| isConnected | NobleConnect.UNet.NobleClient | |
| isConnecting | NobleConnect.UNet.NobleClient | |
| latestConnectionType | NobleConnect.UNet.NobleClient | |
| networkConnectionClass | NobleConnect.UNet.NobleClient | |
| NobleClient(GeographicRegion region=GeographicRegion.AUTO, HostTopology topo=null, Action< string > onFatalError=null, int relayLifetime=60, int relayRefreshTime=30, float allocationResendTimeout=.1f, int maxAllocationResends=8) | NobleConnect.UNet.NobleClient | |
| NobleClient(HostTopology topo=null) | NobleConnect.UNet.NobleClient | |
| NobleClient(NetworkClient unetClient) | NobleConnect.UNet.NobleClient | |
| NobleClient(string relayServerAddress, HostTopology topo=null, Action< string > onFatalError=null, int relayLifetime=60, int relayRefreshTime=30, float allocationResendTimeout=.1f, int maxAllocationResends=8) | NobleConnect.UNet.NobleClient | |
| numChannels | NobleConnect.UNet.NobleClient | |
| PrepareToConnect() | NobleConnect.UNet.NobleClient | |
| ReconnectToNewHost(string serverIp, int serverPort) | NobleConnect.UNet.NobleClient | |
| ReconnectToNewHost(EndPoint secureTunnelEndPoint) | NobleConnect.UNet.NobleClient | |
| RegisterHandler(short msgType, NetworkMessageDelegate handler) | NobleConnect.UNet.NobleClient | |
| RegisterHandlerSafe(short msgType, NetworkMessageDelegate handler) | NobleConnect.UNet.NobleClient | |
| ResetConnectionStats() | NobleConnect.UNet.NobleClient | |
| Send(short msgType, MessageBase msg) | NobleConnect.UNet.NobleClient | |
| SendByChannel(short msgType, MessageBase msg, int channelId) | NobleConnect.UNet.NobleClient | |
| SendBytes(byte[] data, int numBytes, int channelId) | NobleConnect.UNet.NobleClient | |
| SendUnreliable(short msgType, MessageBase msg) | NobleConnect.UNet.NobleClient | |
| SendWriter(NetworkWriter writer, int channelId) | NobleConnect.UNet.NobleClient | |
| serverIp | NobleConnect.UNet.NobleClient | |
| serverPort | NobleConnect.UNet.NobleClient | |
| SetMaxDelay(float seconds) | NobleConnect.UNet.NobleClient | |
| SetNetworkConnectionClass< T >() | NobleConnect.UNet.NobleClient | |
| Shutdown() | NobleConnect.UNet.NobleClient | |
| unetClient | NobleConnect.UNet.NobleClient | |
| UnregisterHandler(short msgType) | NobleConnect.UNet.NobleClient | |
| Update() | NobleConnect.UNet.NobleClient | |