Noble Connect
Add relays and punchthrough to Mirror or UNet
NobleConnect.Ice.Session Member List

This is the complete list of members for NobleConnect.Ice.Session, including all inherited members.

BuildCandidatePairList()NobleConnect.Ice.Session
candidatePairsNobleConnect.Ice.Session
candidatePairToReplaceAfterRestartNobleConnect.Ice.Session
CheckIfDone()NobleConnect.Ice.Session
CleanUp(bool preserveSelectedPair=true)NobleConnect.Ice.Session
CreateNewCandidatePairIfNecessary(Stun.Controller stunController, Stun.Message request, IPEndPoint remoteEndPoint, IPEndPoint receivedAt)NobleConnect.Ice.Session
CreatePermissionForLocalOnRemoteRelay(Action< Stun.Message > onSuccess, Action< Stun.Message > onFail)NobleConnect.Ice.Session
CreatePermissionForRemoteOnLocalRelay(Action< Stun.Message > onSuccess, Action< Stun.Message > onFail)NobleConnect.Ice.Session
defaultCandidatePairNobleConnect.Ice.Session
Dispose()NobleConnect.Ice.Session
HandleRoleConflictFromConnectivityCheckResponse(CandidatePair generatingPair, Transaction< Stun.Message > transaction)NobleConnect.Ice.Session
HandleRoleConflictFromIncomingConnectivityCheck(Stun.Controller stunController, Stun.Message request, IPEndPoint source, IPEndPoint receivedAt)NobleConnect.Ice.Session
isControllingNobleConnect.Ice.Session
isRestartingNobleConnect.Ice.Session
localPasswordNobleConnect.Ice.Session
localUsernameFragmentNobleConnect.Ice.Session
OnReceivedIncomingConnectivityCheck(Stun.Controller receivingStunController, Stun.Message request, IPEndPoint source, IPEndPoint receivedAt)NobleConnect.Ice.Session
PerformNextConnectivityCheck()NobleConnect.Ice.Session
remoteCandidatesNobleConnect.Ice.Session
remoteDefaultMediaAddressNobleConnect.Ice.Session
remotePasswordNobleConnect.Ice.Session
remoteRelayEndPointNobleConnect.Ice.Session
remoteUsernameFragmentNobleConnect.Ice.Session
Restart()NobleConnect.Ice.Session
selectedPairNobleConnect.Ice.Session
SendInitialOffer(Action onOfferFailed, IPEndPoint remoteRelayEndPoint)NobleConnect.Ice.Session
SendOffer(IPEndPoint remoteRelayEndPoint, Action< Transaction< Sdp.Message >> onFail)NobleConnect.Ice.Session
SendRoleConflictResponse(Stun.Controller stunController, Stun.Message request, IPEndPoint source, IPEndPoint receivedAt)NobleConnect.Ice.Session
Session(Controller controller, bool isControlling)NobleConnect.Ice.Session
stateNobleConnect.Ice.Session
State enum nameNobleConnect.Ice.Session
tieBreakerNobleConnect.Ice.Session
triggeredCheckQueueNobleConnect.Ice.Session
validCandidatePairsNobleConnect.Ice.Session